Showing posts with label
games
.
Show all posts
Showing posts with label
games
.
Show all posts
Thursday, April 3, 2014
Thou shalt have no other mobile platforms before me
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Apple isn't very welcoming to Android developers that tries to go cross-platform. It seems they believe that my company logo (tha...
6 comments:
Friday, March 14, 2014
ZombieBird got some new friends
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Meet the new friends of ZombieBird in version 0.8 of ZombieBird. Reach a highscore of 25 to unlock FrankenBird and a highscore of 50 to ...
Saturday, March 8, 2014
ZombieBird goes iOS
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Apple finally approved my ZombieBird app and it can now be player on iPhone/iPad devices. My first iOS app ever. Yay! Get it here: http...
Friday, March 7, 2014
ZombieBird goes social
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ZombieBird highscores can now be shared using the build in sharing function in Android with compatible apps like Ins...
Friday, February 28, 2014
ZombieBird goes HTML5
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A really nice thing about libGDX is that it is cross-plattform and I managed to get the HTML5 version of ZombieBird running today. Wo...
3 comments:
Sunday, February 23, 2014
The flying dead
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So I was looking for a crossplatform library to use for game developing and I found libGDX which looked promising. While looking for exa...
1 comment:
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