apedroid
Showing posts with label libgdx. Show all posts
Showing posts with label libgdx. Show all posts
Sunday, September 14, 2014

ZombieBird goes Android Wear

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So I got an LG G Watch earlier this week and yesterday I decided to try to get my game ZombieBird - The Flapping Dead running on it. It tu...
1 comment:
Friday, March 14, 2014

ZombieBird got some new friends

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Meet the new friends of ZombieBird in version 0.8 of ZombieBird. Reach a highscore of 25 to unlock FrankenBird and a highscore of 50 to ...
Friday, February 28, 2014

ZombieBird goes HTML5

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A really nice thing about libGDX is that it is cross-plattform and I managed to get the HTML5 version of ZombieBird running today. Wo...
3 comments:
Sunday, February 23, 2014

The flying dead

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So I was looking for a crossplatform library to use for game developing and I found libGDX which looked promising. While looking for exa...
1 comment:
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